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The player can then either accept the challenge, and keep the race if they win it, or decline, in which case, the minor crew will automatically take over the race. Also, sometimes the minor crews (Black Hearts and Kings, who drive exotics, Inferno and Los Colibres, who drive muscles, and Rotor 4 and Scorpios, who drive tuners), might attack the player's owned races. In career mode, players have to race tracks and win to conquer territories and face off against bosses to conquer districts. Cars driven by the wingmen are also different blockers drive muscles, drafters drive exotics and scouts drive tuners (although the first two unlockable wingmen (Neville and Sal) drive cars according to the player's chosen car class at the start of the game).
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Each skill has different properties from finding hidden alleys/back streets (shortcuts) to reducing police attention. Each hirable street racer has two skills, one which is a racing skill (scout, blocker, and drafter) and a non-race skill (fixer, mechanic, and fabricator). Players run a crew and can hire specific street racers to be in their crew and the active friendly racer is known as a wingman. The gameplay is based upon rival street racing crews.
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